// Set slideShowSpeed (milliseconds)
var slideShowSpeed = 4000
// Duration of crossfade (seconds)
var crossFadeDuration = 12
// Specify the image files
var pich = new Array() // don't touch this
pich[0] = './img/gif.gif'
pich[1] = './img/gif1.gif'
pich[2] = './img/gif2.gif'
pich[3] = './img/gif3.gif'
pich[4] = './img/gif4.gif'
pich[5] = './img/gif5.gif'
pich[6] = './img/gif6.gif'
pich[7] = './img/gif7.gif'
pich[8] = './img/gif8.gif'
pich[9] = './img/gif9.gif'
pich[10] = './img/gif10.gif'
pich[11] = './img/gif11.gif'
pich[12] = './img/gif.gif'
// =======================================
// do not edit anything below this line
// =======================================
var t
var j = 0
var p = pich.length
var preLoadh = new Array()
for (i = 0; i < p; i++){
   preLoadh[i] = new Image()
   preLoadh[i].src = pich[i]
}
function runSlideShow_h(){
   if (document.all){
      document.images.SlideShow_h.style.filter="blendTrans(duration=2)"
      document.images.SlideShow_h.style.filter="blendTrans(duration=crossFadeDuration)"
      document.images.SlideShow_h.filters.blendTrans.Apply()      
   }
   document.images.SlideShow_h.src = preLoadh[j].src
   if (document.all){
      document.images.SlideShow_h.filters.blendTrans.Play()
   }
   j = j + 1
   if (j > (p-1)) j=0
   t = setTimeout('runSlideShow_h()', slideShowSpeed)
}
